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Showing posts from October, 2022

fires of ra extended review notes

  At this point I have to raise the same complaint that I did in my godbox review.. the surprising lack of maps available to the GM and players for an adventure of this length and scope.. a battlemap of the museum would have been very useful especially when the hooded cobra and his minions burst in and attack the PC's set on obtaining the same item the PC's are after.. I would modify the existing description in the adventure, adding "your goal is on the second, lower floor of the adventure.. but first you have to get past the "chokepoint" of sensors and guards in the hallway leading to that second floor where the, presumably, very rare and precious items are kept... for players who (justifiably) want a map of this scene you'll have to break the news to them that there is no such map..  ...see also my thoughts in the godbox review on how some GM's and players may not want or require maps versus the GM's and players who would enjoy such a thing and the